Location buffs
Indoor locations
- Hag's Territory
- Once per game at any time during the turn, you may reshuffle your discard pile back into your Fate Deck
- Gremlin Village
- Once per game, one of your models may use a 0 action to make a Healing Flip
- Bayou's Edge
- Once per game, you may add a
flip to one of your opponent's actions
- Bogs
- During the Deploy Crews portion of the Encounter Setup, you may place one of your models up to 8" beyond your deployment zone
- Downtown
- One of your models costs 1 less Soul Stone to hire
- Industrial Zone
- After deployment, you may place one Scrap Counter outside of your deployment zone
- Slums
- Once per game, you may add a
flip to one of your opponent's actions
- Quarantine Zone
- Once per game, you may add a
to the flip
- Ruins
- Once per game during the Start Draw Phase, you may increase your crews maximum hand size by 1 until the End Closing Phase
- Mine
- Once per game a Master or Henchman model may use an Interact 1 action to gain a Soul Stone
- Pioneer/Ghost Town
- Once per game, you may add a
to the flip
- Badlands
- Once per game you may increase the AP cost of one of your opponent's Actions by 1
- Mountains
- Once per game, you may re-flip your initiative without expending a Soul Stone
Outdoor locations
- Theatre
- Once per game at any time during the turn, you may reshuffle your discard pile back into your Fate Deck
- Sewers
- During the Deploy Crews portion of the Encounter Setup, you may place one of your models up to 8" beyond your deployment zone
- Arcanist's Lab
- Once per game, you may add a
to the flip
- Resurrectionist's Lab
- Once per game, you may add a
to the flip
- Guild Library
- Once per game, you may add a
flip to one of your models' actions
- Necropolis
- After deployment, you may place one Corpse Counter outside of your deployment zone
- Guild Holding Facility
- One of your models costs 1 less Soul Stone to hire
- Warehouse
- After deployment, you may place one Scrap Counter outside of your deployment zone
- Research Facility
- Once per game, you may add a
flip to one of your models' actions
- Cave/Mine System
- Once per game a Master or Henchman model may use an Interact 1 action to gain a Soul Stone
- Ancient Ruins
- Once per game during the Start Draw Phase, you may increase your crews maximum hand size by 1 until the End Closing Phase
- Large Tavern
- Once per game, one of your models may use a 0 action to make a Healing Flip
- Collapsed City Block
- After deployment, you may place one Corpse Counter outside of your deployment zone